Merge Tactics Season 11 October: Supers Hit the Shared Pool
October reworks Monthly Supers into the shared pool, revives the Boss Trait, and cuts round Elixir from 5 back to 4.
Every Merge Tactics balance change, explained: from the numbers to what they mean in practice.
Track every Merge Tactics update in one place. This page collects all official Clash Royale Merge Tactics patch notes by date: troop and Ruler reworks, trait changes, balance buffs and nerfs, and seasonal launches, rewritten with our own breakdowns, card art and meta context. Bookmark it to stay ahead of the meta.
October reworks Monthly Supers into the shared pool, revives the Boss Trait, and cuts round Elixir from 5 back to 4.
Season 11's September 8th balance update eases Grand Warden and Royale King quests, nerfs Spirit Empress, and trims the Clan, Undead and Rider Traits.
Season 11 runs three months, adds 5-Elixir Supers, the new Rider Trait, and extends Starsteel Road to 4,000 for Diamond.
Mid-Season 10 brings Ruler quest rebalancing, troop buffs for Baby Dragon and Firecracker, nerfs to Golden Knight, and Forest Trait enhancements.
Season 10 introduces Ronin as the new Ruler, revives the Electric Trait, and adds 8 new Equipment pieces from July 31st.
Mini P.E.K.K.A's HP is slashed from 700 to 400 and the Boss trait bonus is halved at every level. Battle Machine, Grand Warden, Royale King and Tomb Queen all get easier Ruler Quest objectives.
A major rebalance: five Ruler tweaks (Dagger Duchess bonus damage, Echo Sage HP nerf, Goblin Queen HP buff, permanent Grand Warden shields, Royale King HP cut) plus eight troop reworks, with Giant and Wizard moving up a cost tier, Skeleton Dragons gaining a new Super Ability and Prince dropping to 3 cost.
Tomb Queen arrives as the new Ruler alongside the new Ruler Quests system and Quest Orbs. Nine equipment pieces, four new troops and six reworked returners join, with Forest and Boss debuting as traits.
Grand Warden debuts as the new Ruler with the Shield Sponsor ability. Executioner, Royal Ghost, Bandit and Princess return, Ace/Assassin/Hinder gain 4-unit thresholds, Noble and Undead gain 6-unit thresholds, and four shield modifiers are added.
Giant Skeleton's bomb damage is nerfed with level-scaling stun, P.E.K.K.A gains more HP to anchor the frontline, and Dart Goblin trades range for raw damage.
Goblin Queen's drop rate is restored, Battle Machine and Dagger Duchess get speed buffs, Baby Dragon is double-nerfed and Archer Queen activation improves. The Dragon trait is nerfed, Warrior buffed, plus Witch and Skeleton Dragon bug fixes.
Season 7's biggest patch: cost-tier reshuffles (Dart Goblin 2, Royal Giant 3, P.E.K.K.A 4, Prince 4), an Archer Queen multi-trigger rework, and six trait overhauls: Ace, Clan, Titan, Fire, Noble and Superstar.
Dagger Duchess headlines Season 7 with two new troops (Giant, Goblin Demolisher), five new traits (Dragon, Hinder, Marksman, Tank, Warrior), four equipment modifiers and the Party Up multiplayer mode. Five traits rotate out.
Spirit Empress returns on Starsteel Road. Three modifiers join (Star Advantage, Domination and Merge Bonus), building and tile modifiers are tuned, and a top-1000 leaderboard badge system is introduced.
The Clan trait's infinite hit-speed window is capped at five seconds. The Assassin and P.E.K.K.A traits are buffed, and Bandit, Witch and Golden Knight all gain stats.
Echo Sage joins as the new Ruler with Striking Clone. Four new tile modifiers debut (Damage, Clone, Immune and Jump) and building modifiers are adjusted. No new troops this season.
Battle Machine arrives with Builder Master. Three new troops (Mini P.E.K.K.A, Royal Giant, Monk), four new traits (Giant, P.E.K.K.A, Brutalist, Superstar) and five deployable Building Modifiers join, while six troops rotate out.
Goblin, Executioner and Juggernaut are nerfed while Skeleton Dragon, Electro Giant, Bandit and Witch are buffed. Goblin Machine is reworked and a Golden Knight bug is fixed.
Elixir Loong joins as the new Ruler with Endless Spring (+1 Elixir per round and +1 team size), plus new modifiers Swift Tile, One Punch, Mystery Shop and Devil Snap.
Assassin and three modifiers are nerfed, while Electro Giant, Skeleton Dragon, Royal Ghost and the Electric, Ranger, Ace, Noble and Goblin traits are buffed.
Baby Dragon plus the Fire, Mage, Blaster and Juggernaut traits are nerfed, while Spear Goblin, Witch, Avenger and the Clan trait are buffed.
Goblin Queen debuts with Greener Grin alongside seven new troops (Skeleton Dragons, Wizard, Electro Giant, Musketeer, Baby Dragon, Electro Wizard, Witch) and four new traits: Blaster, Electric, Fire and Mage.
Royale King gains HP, Dart Goblin's attack range increases, Giant Skeleton's bomb damage rises, and Prince's damage and hit speed are tuned.
The Undead and Juggernaut traits are buffed, plus a bug fix to Goblin Machine's target count.
Archer Queen, P.E.K.K.A and Knight are nerfed; Spear Goblin, Bomber, Mega Knight, Brawler and Undead are buffed; Valkyrie, Skeleton King and Goblin are adjusted.
Merge Tactics debuts inside Clash Royale as a four-player turn-based mode with two starting Rulers (Spirit Empress and Royale King), 20 troops, 11 traits, 27 modifiers and 10 leagues.