Merge Tactics Season 7 Balance – April 2026 Patch Notes (Official Values)
Season 7 balance for Merge Tactics: Giant Skeleton, P.E.K.K.A, Dart Goblin, Goblin Queen, Battle Machine, Dagger Duchess, Baby Dragon, Archer Queen, Dragon & Warrior traits, plus bug fixes: consolidated from Clash Royale blog updates through April 2, 2026.

Patch Notes
Season 7 balance overview
This article mirrors the Clash Royale / Merge Tactics balance posts for Season 7, through April 2, 2026. Values below match what we use on this site in Troops, Traits, and ruler descriptions.
April 2, 2026: Troops
Giant Skeleton
- Bomb AoE damage: 300/600/1200/2400 → 200/400/800/1600 (−33%)
- Stun duration: 2s (all levels) → 1/2/3/5s by star level
Giant Skeleton is being differentiated from Goblin Demolisher with stronger control (scaling stun) and a lighter bomb.
P.E.K.K.A
- Hitpoints: 1400 → 1600 (+14%)
P.E.K.K.A needed more bulk for her frontline role.
Dart Goblin
- Attack range: 5 → 4 (−20%)
- Attack damage: 70 → 80 (+14%)
Extra range was undervalued; damage compensates for the range cut.
March 16, 2026: Rulers
Goblin Queen: Greener Grin
- Goblin drop rate: 25% → 33% (+32% relative)
Battle Machine: Building Master
- Building hit speed growth between levels: 1 → 1.2 (+20%)
Dagger Duchess: Dagger Donation
- Dagger bonus hit speed: 150% → 180% (+20%)
March 16, 2026: Troops
Baby Dragon
- Damage: 130 → 100 (−23%)
- Range: 3 → 2 (−33%)
Archer Queen
- Hits to activate ability: 5/4/3/2 → 4/3/2/1
- Hit speed: 1.67s → 1.42s (+15% faster)
March 16, 2026: Traits
Dragon
- Damage reduction: 50% → 33%
- Bonus damage: 50% → 33%
Warrior
- Activation delay: 8s → 4s (−50%)
- Bonus damage (2/4): 30% → 40%
- Bonus damage (4/4): 60% → 80%
- Bonus hit speed (2/4): 30% → 40%
- Bonus hit speed (4/4): 60% → 80%
March 16, 2026: Bug fixes
- Witch: Skeleton summons no longer incorrectly gain extra HP and damage.
- Skeleton Dragon: Fixed duplicate Skeleton Dragons spawning at full HP.
February 23, 2026: Highlights (still current)
Rulers
- Goblin Queen: counts for Goblin trait; drop rate adjusted (see March 16 for latest 33% value).
- Echo Sage: level-up HP growth 170% → 150%.
Troops (examples)
- Dart Goblin: 3 → 2 Elixir; HP and damage retuned.
- Royal Giant: 2 → 3 Elixir; HP, damage, hit speed updated.
- P.E.K.K.A: 3 → 4 Elixir; HP, damage, AoE swing ability.
- Prince: 3 → 4 Elixir; stat rework.
- Archer Queen: damage, hit speed, multi-trigger invisibility ability.
Traits
- Ace: bonus damage focus; captain damage and heal-on-defeat percentages updated.
- Clan: rework to team bonus HP (Clans get double).
- Titan, Fire, Noble: individual / simplified effects (see in-game tooltips).
- Superstar: ability bar 50% / 100% fill at 2/4 and 4/4 (was 1/3 and 2/3).
Related on this site
- January 2026 balance: earlier trait and troop tuning
- Troops wiki: card text and costs
- Traits wiki: breakpoint bonuses
Keep rulin' and merge on: The Clash Royale Team