Merge Tactics Season 7 Balance – April 2026 Patch Notes (Official Values)

Season 7 balance for Merge Tactics: Giant Skeleton, P.E.K.K.A, Dart Goblin, Goblin Queen, Battle Machine, Dagger Duchess, Baby Dragon, Archer Queen, Dragon & Warrior traits, plus bug fixes: consolidated from Clash Royale blog updates through April 2, 2026.

Merge Tactics Season 7 Balance – April 2026 Patch Notes (Official Values)
Patch Notes
April 2, 2026
Admin
merge tactics season 7
merge tactics june 2026
merge tactics balance
giant skeleton nerf
dart goblin
baby dragon nerf
dragon trait nerf
warrior trait buff
goblin queen buff
archer queen buff

Season 7 balance overview

This article mirrors the Clash Royale / Merge Tactics balance posts for Season 7, through April 2, 2026. Values below match what we use on this site in Troops, Traits, and ruler descriptions.


April 2, 2026: Troops

Giant Skeleton

  • Bomb AoE damage: 300/600/1200/2400 → 200/400/800/1600 (−33%)
  • Stun duration: 2s (all levels) → 1/2/3/5s by star level

Giant Skeleton is being differentiated from Goblin Demolisher with stronger control (scaling stun) and a lighter bomb.

P.E.K.K.A

  • Hitpoints: 1400 → 1600 (+14%)

P.E.K.K.A needed more bulk for her frontline role.

Dart Goblin

  • Attack range: 5 → 4 (−20%)
  • Attack damage: 70 → 80 (+14%)

Extra range was undervalued; damage compensates for the range cut.


March 16, 2026: Rulers

Goblin Queen: Greener Grin

  • Goblin drop rate: 25% → 33% (+32% relative)

Battle Machine: Building Master

  • Building hit speed growth between levels: 1 → 1.2 (+20%)

Dagger Duchess: Dagger Donation

  • Dagger bonus hit speed: 150% → 180% (+20%)

March 16, 2026: Troops

Baby Dragon

  • Damage: 130 → 100 (−23%)
  • Range: 3 → 2 (−33%)

Archer Queen

  • Hits to activate ability: 5/4/3/2 → 4/3/2/1
  • Hit speed: 1.67s → 1.42s (+15% faster)

March 16, 2026: Traits

Dragon

  • Damage reduction: 50% → 33%
  • Bonus damage: 50% → 33%

Warrior

  • Activation delay: 8s → 4s (−50%)
  • Bonus damage (2/4): 30% → 40%
  • Bonus damage (4/4): 60% → 80%
  • Bonus hit speed (2/4): 30% → 40%
  • Bonus hit speed (4/4): 60% → 80%

March 16, 2026: Bug fixes

  • Witch: Skeleton summons no longer incorrectly gain extra HP and damage.
  • Skeleton Dragon: Fixed duplicate Skeleton Dragons spawning at full HP.

February 23, 2026: Highlights (still current)

Rulers

  • Goblin Queen: counts for Goblin trait; drop rate adjusted (see March 16 for latest 33% value).
  • Echo Sage: level-up HP growth 170% → 150%.

Troops (examples)

  • Dart Goblin: 3 → 2 Elixir; HP and damage retuned.
  • Royal Giant: 2 → 3 Elixir; HP, damage, hit speed updated.
  • P.E.K.K.A: 3 → 4 Elixir; HP, damage, AoE swing ability.
  • Prince: 3 → 4 Elixir; stat rework.
  • Archer Queen: damage, hit speed, multi-trigger invisibility ability.

Traits

  • Ace: bonus damage focus; captain damage and heal-on-defeat percentages updated.
  • Clan: rework to team bonus HP (Clans get double).
  • Titan, Fire, Noble: individual / simplified effects (see in-game tooltips).
  • Superstar: ability bar 50% / 100% fill at 2/4 and 4/4 (was 1/3 and 2/3).

Keep rulin' and merge on: The Clash Royale Team

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